Game Design Essentials: Tools, Theories and Techniques

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Game Design Essentials: Tools, Theories and Techniques

Game Design Essentials: Tools, Theories and Techniques

Harness the power of game design, psychology and systems thinking to understand your players and how games work.

Created by Gabriel Chauri, Game Design Thinking | 4 hours on-demand video course

This Game Design Essentials: Tools, Theories and Techniques course offers a comprehensive framework to understand and practice game design. At the end of this Game Design Essentials course, you will have the tools and thinking process to understand why some games are fun and keep players playing for a long time, while others fail.

What you’ll learn

  • Learn to design games understanding all their constitutive parts and how they connect with each other
  • Learn to play games like a game designer (Analytical play)
  • Understand Systems Thinking to understand our world and existing games to transfer those experiences into your own games
  • Use the Design Thinking method to improve your design process
  • Use psychology to understand your players and create more directed experiences
  • Create spreadsheet simulations to balance your games
  • Use GDD and pitching to communicate with your team and different stakeholders

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Who this course is for:

  • Any person who wants to understand how to create engaging and meaningful experiences
  • Beginner game designers who wants to acquire more specific, hands-on knowledge and experience
  • People related to game developent who wants to transition to a game designer role
Josh Smith
Josh Smith

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