Learn to create WebXR, VR and AR, experiences using Three.JS
Harness the WebXR API and Three.JS to bring immersive experiences, VR and AR, to the browser, including Oculus Quest
Product Brand: Udemy
4.7
Udemy Coupon Code for Learn to create WebXR, VR and AR, experiences using Three.JS Course. Harness the power of the new WebXR API and Three.JS to bring immersive experiences, VR and AR, to the browser
Created by Nicholas Lever | 5.5 hours on-demand video course
WebXR Courses Overview
Learn to create WebXR, VR and AR, experiences using Three.JS
WebXR brings both VR and AR to the browser. The API has the massive forces of Google and Amazon behind it so it looks like immersive experiences, using only a browser, are going to make a huge impact in the near future. WebXR works great with Oculus headsets, including the Oculus Quest 2 and the Chrome Android browser is already supporting the API for both AR, Augmented Reality, and VR, Virtual Reality, experiences. But WebXR only harnesses the sensors on a mobile device and creates an agreed definition of how to use this data. To actually visualise 3D content you need a WebGL library and there is no better one to use than Three.JS. This mature Open Source library has many users around the globe and is supported by many developers. Three.JS is at version 118 at the time of writing and is a robust, production ready library. Recently WebXR support was added to the library. Making it easy for developers to create immersive experiences.
What you’ll learn
- How to easily create VR and AR apps that work in the browser
- How to use the ThreeJS library to create these apps
- How to handle controllers
- How to replace the controllers with custom models
- How to create architectural walk-throughs, games and training apps.
- How to add an in world UI
- Developing AR apps that support real world hit testing
- Learn game VR techniques such as teleporting and interacting with models in the scene using controllers.
Top WebXR Courses Online for 2024
Create WebXR, VR and AR apps, using the Wonderland Engine
Create WebXR, VR and AR apps, using the Wonderland Engine
Create WebXR, VR and AR apps, using the Wonderland Engine Course. WebXR brings both VR and AR to the browser. The API has the massive forces of Google and Amazon behind it so it looks like immersive experiences, using only a browser, are going to make a huge impact in the near future. Meta are betting the company on its success. WebXR works great with Oculus headsets, including the Oculus Quest 2 and the Chrome Android browser is already supporting the API for both AR, Augmented Reality, and VR, Virtual Reality, experiences.
VR Development Fundamentals With Oculus Quest 2 And Unity Course
VR Development Fundamentals With Oculus Quest 2 And Unity
Because Oculus Quest is not an ordinary VR headset. It is the first successful, standalone VR headset that works without an expensive PC and a boring cable. As developers, we are so lucky that a revolutionary product is released in our time. So, it is the best time to develop apps and games for Oculus Quest. If you agree with me, then this VR Development Fundamentals With Oculus Quest 2 And Unity Course is for you! With this course, you can quickly get started with your Oculus Quest and Quest 2 Development.
Who this course is for:
- Anyone interested in harnessing the latest WebXR API, to create VR and AR experiences that work in the browser without additional installation requirements.
Recommended Course
Creative Web Animation with GSAP 3 [ JavaScript SVG CSS ]
100 Days Of Code – 2024 Web Development Bootcamp
Taught by Nicholas Lever