Unity 3rd Person Combat & Traversal
Make a complete 3rd Person Combat System for an RPG in Unity!
Created by GameDev.tv Team, Nathan Farrer (aka Dapper Dino) | 3.5 hours on-demand video course
If you’re interested in learning how to make your own third person action combat game, similar to Dark Souls or Assassin’s Creed, then this is the course for you! Get in early for this exciting course! The course is being developed right now, using the most up-to-date version of Unity – Unity 2022.1. You’ll be one of the first people to access the content, and your input could help shape the course!
Learn how to create your own 3rd person combat system (similar to that used in games like Dark Souls or Assassin’s Creed). It can easily be added to your RPG project, or any other 3rd person game you’re working on. You’ll learn about player input, animation state machines, attack combos, dodging, target locking, cinemachine camera options, simple enemy attack AI and more.
What you’ll learn
- Create your own custom state machine using the state machine pattern
- Control the player camera using Cinemachine
- Use events to drive the movement and animation of the player character
- How to use the Unity Animator
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