Ultimate character creation in Blender: From beginner to pro
The complete guide on how to model, texture and rig professional 3D characters with Blender!
Created by Monica Chaves Trochez | 31 hours on-demand video course
Welcome to the “Ultimate character creation in Blender: From beginner to pro”. In this course we will be using the open-source 3D software, Blender, to learn how to model, texture and rig 3D characters with a professional look.
What you’ll learn
- How to navigate in Blender and recognize the workspace.
- Be able to identify the different 3D modeling techniques.
- How to place reference images which will serve as a guide to model 3D characters.
- Use the box modeling technique to create a hard surface character with primitive shapes.
- Use the polygon modeling technique to create a simple organic character.
- How to use modifiers that will affect an object’s geometry in a non-destructive way.
- How to model a professional looking human character with the polygon modeling technique and the curves modeling method.
- Create and assign materials to the model.
- Understand how to unwrap a 3D mesh into a UV map.
- How to organize and export a UV layout to later use it as a guide for painting textures.
- Recognize how to use the shader editor and identify certain nodes.
- Apply texture images and PBR maps in order to create different materials.
- Generate procedural textures combining nodes to compose new shaders.
- Modify the 3D mesh with shape keys in order to give facial expressions to the character.
- Develop a rig (add bones) which will allow the character to move.
- Use drivers to adjust the values of the shape keys and give some constraints to the bone controllers.
- Identify the difference between forward kinematics and inverse kinematics.
- Design shapes to make the control bones more appealing and intuitive.
- How to assign automatic weights to the mesh and how to manually paint weights.
- Be able to pose and animate the character once the rig is finished.
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