The Ultimate Guide to VR with Unity: No Code Edition
Learn to build virtual reality games and simulations using the Meta Quest 2 without coding in this comprehensive guide
Created by Jonathan Weinberger, Mitchell Theriault, GameDevHQ Team | 8 hours on-demand video course
Introducing “The Ultimate Guide to VR with Unity: No Code Edition” Are you ready to dive into the exciting world of virtual reality game development without the need for coding? Look no further! In this groundbreaking course, you will learn how to create immersive VR experiences using Unity, the industry-leading game development engine.
With the latest version of Unity and the new XR Interaction Toolkit at your disposal, you’ll be equipped to prototype and build stunning VR applications. The best part? You don’t need any prior coding experience. That’s right—this course is designed for beginners and non-programmers who want to unlock the potential of VR game development.
As you embark on this educational journey, you’ll master the foundations of Unity, exploring its intuitive interface and harnessing its powerful features. Dive deep into the physics system and animation system to bring your virtual worlds to life with realistic interactions and dynamic movements.
Throughout the course, you’ll encounter numerous challenges carefully curated to reinforce your learning. These hands-on exercises will solidify your understanding of Unity and its capabilities for VR game development. With each challenge you conquer, you’ll gain the confidence to tackle even more ambitious projects.
“The Ultimate Guide to VR with Unity: No Code Edition” is structured in an easy-to-follow format, ensuring a seamless learning experience. From conceptualizing your VR experiences to refining them with polished interactions, every step is laid out with clarity and simplicity.
What you’ll learn
- Navigate the Unity Engine and discover unique features like the Animation and Physics systems
- Piece together a complete video game without writing any code
- Discover the world of Virtual Reality and begin prototyping your own ideas
- Learn how to use the XR Interaction tool kit without any coding involved
- Create VR interactions with Unity Events
- Deploy custom VR hands
- Enable game objects to be interactable
- Create two handed game objects
- Develop 3D User Interactions
- Control Objects through Gaze and UI
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