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Create WebXR, VR and AR apps, using the Wonderland Engine

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Create WebXR, VR and AR apps, using the Wonderland Engine
Create WebXR VR and AR apps using the Wonderland Engine

Use the Wonderland Editor to bring immersive experiences, VR and AR, to the browser, including Meta/Oculus Quest

Product Brand: Udemy

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Udemy Coupon Code for Create WebXR, VR and AR apps, using the Wonderland Engine Course. Use the Wonderland Editor to bring immersive experiences, VR and AR, to the browser, including Meta/Oculus Quest

Created by Nicholas Lever | 3 hours on-demand video course | 1 downloadable resource

WebXR Course Overview

Create WebXR, VR and AR apps, using the Wonderland Engine

WebXR brings both VR and AR to the browser. The API has the massive forces of Google and Amazon behind it so it looks like immersive experiences, using only a browser, are going to make a huge impact in the near future. Meta are betting the company on its success. WebXR works great with Oculus headsets, including the Oculus Quest 2 and the Chrome Android browser is already supporting the API for both AR, Augmented Reality, and VR, Virtual Reality, experiences. But WebXR only harnesses the sensors on a mobile device and creates an agreed definition of how to use this data. To actually visualise 3D content you need an engine and in this course I show you how easy it is to create WebXR, VR and AR, apps using the Wonderland Engine.

What you’ll learn

  • Learn to create WebXR, VR and AR apps, using the Wonderland Engine
  • Learn how to test your apps in the Meta Quest browser
  • Learn to use the physics engine, PhysX
  • Learn how to code Wonderland custom components
  • Learn to create an installable PWA

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Learn to create WebXR, VR and AR, experiences using Three.JS Best seller

Harness the WebXR API and Three.JS to bring immersive experiences, VR and AR, to the browser, including Oculus Quest
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Who this course is for:

  • Beginner and Intermediate level developers wanting to learn an easy way to create WebXR apps

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